Bomb Rush Cyberfunk is a “minute per second” high-octane game that starts exciting and keeps that momentum, whether it be through the music, the story, the graffiti, or the sick trick lines and police confrontations. A slight warning, this game is not realistic at all, so do not expect any realistic or orthodox storytelling. Speaking of which, this review will be a bit unorthodox, as instead of covering the story and gameplay as usual, this review will cover the gameplay and the presentation of the game instead.
The style of Bomb Rush Cyberfunk is that of a modern, yet futuristic setting, with impeccable cell shading and a surprisingly in-depth urban environment that has admittedly very few interactive NPCs, with most just dodging out of the way or getting bumped by your selected writer (character). Because of said lack of inter-activeness however, it allows the player to focus on doing whatever they want to do. While this might have been accidental, it’s still a freeing experience.
Gameplay-wise, the game is pretty simple. You ride around on either a skateboard, BMX Bike, or inline skates, spray graffiti to get a reputation up, and use said reputation to challenge a different gang. The more graffiti you spray, the more your heat goes up, which means that the police force will get stronger should you ignore it and continue spraying without accessing a port-a-potty to lose it. Port-a-potties are also how you change your outfits.
This is when we go into the negatives, which there are few. The game relies on you heavily to access collectibles, which are very difficult to access due to the nature of finding said collectibles. You need to hit all the high-five bots in a single trick line, which can be very difficult at times. This not only extends to graffiti and outfits but music as well, which means that if you don’t collect anything, then you are forced to listen to the default tracks, meaning you can’t listen to a song you like without either restarting the track or going out of your way to grab collectibles.
Overall, this game is something that was brewing something good, and very well achieved. There are small issues, but all in all, the game is fun, and keeps the player engaged, without forcing them to do anything extra for necessary items, completely trusting the player’s skill to complete each objective.